| ps238principal ( @ 2008-05-07 13:46:00 |
| Entry tags: | dc, doctor who, g.i. joe, international, marvel, science fiction for dummies |
Classic sci-fi is disappointed in us, too...
I'm re-reading the Arthur C. Clarke "Rama" series, in which humanity has an encounter with an advanced alien ship, whose purpose is revealed over the course of several novels. I was a voracious reader of Asimov, Bova, Ellison, ("What about Ray Bradbury?" "I'm aware of his work.") and so on, and as I grew older and technology got more advanced, it became harder to relate to the "future" portrayed in much of the golden age of sci-fi. These novels had galactic empires that ran on tape recordings, where paper was the primary means of information dissemination, and computers were still larger than cars. Some readers are turned off by that kind of thing, but what gets to me is how dumb I appear in comparison to the casts of these stories.Let me explain: the characters in these tales, even children, are usually way smarter than me. They can do orbital mechanics in their heads, spout equations at will, and recite Shakespeare as readily as I can quote "Office Space." They can generate mathematical languages to communicate with alien races, navigate legal loopholes in offworld laws, and still find time to exchange pleasure-nodes with the Violet Queen of Mammarite D (who is a very nice person, I hear) as they explain the physics of solar radiation.
I'm sure a lot of it had to do with the authors often having a background in science; you write what you know. In the aforementioned "Rama" series, I can only think of two characters that weren't book-smart (one was a crewmember of the Newton spaceship, and the other was a child with a mental handicap). Even a reporter who came with the crew of a ship to cover events was able to quickly learn how to function as an engineer. I can barely do math without my cell phone or "calculator.exe" handy. Some might say that a page describing the geometry of a spaceship's course is boring. To me, it's a reminder I'm lucky I can still remember how to do "long divison." I love seeing smart and professional people do their jobs in my fiction, don't get me wrong. I can even imagine myself saving a spaceship from plummeting into a black hole... until the author has the hero solving the problem and "showing his work." Maybe that's why I like the answer to everything being 42. :)
In other sci-fi schtuff, last week's first-run UK episode of Doctor Who wrapped up a very satisfying two-parter. Classic who-fans got an old villain to enjoy, as well as the mention of another one (harkening back to some old continuity! Yay!). The teaser for next week is compelling, but I REALLY hope it's not mis-handled by the writers. Battlestar Galactica continues to both advance yet seemingly stay in one place at the same time. Not that it isn't enjoyable, but I'm hoping for a little forward motion towards a blue-green planet called "Earth."
Many of you lucky people have seen "Iron Man." Even if you haven't (like some poor sods that look a lot like me), this little gem from the "I'm a Marvel, I'm a DC" series should raise a grin. His promo for MvDC's season two is a great send-up for all of us that like to laugh at the "buddy cop" genre. I can't wait to see what else is in store.
Another side note about the upcoming G.I. Joe film, regarding the "international" flavor: Joe went international a while ago, it seems. I wonder if any of the Joe code-names changed when they sent the show overseas? Were any of them even more ridiculous-sounding in Europe?
Cristi and I are Seattle-bound for this weekend's Emerald City Comicon. I should have net access (at least in the evenings) unless my rusty ol' laptop is incompatable with local routers (I've had that happen more and more lately. 5 years is, like 500 in laptop years, so I figure I've gotten some good milage out of it). I plan on taking some snapshots and perhaps a little video, if time allows. We'll see you there!
The madness of linKing George:
- We've got lots of games this week, so let's hop in with Chronotron, a game that requires that you play the game with your past selves. Doctor Who "paradox" fans should dig this one.
- 8-bit dinos try to outrun "doom" from an asteroid in Dino Run. You can get points for "doom surfing" on the edge of the blast-cloud, but it's easy to trip up, too...
- The site is in Portuguese, and it's a little slow, but scroll down for a really nice flash-based hero-maker. It's very "Paul Dini"-esque.
- Back to the games, and this one is a strategy favorite: Proximity is a kind of Risk game mixed with Go. Give it a try, and watch the hours whiz past...
- An oldie from the depths of the internet (at least, it looks like it's been a while given the banner ad at the top), The Happy Poster Project has some printables that will look nice and confusing in any office, I think.
- Finally, let's all relax with some Diet Coke and Mentos... at 1200 frames per second. Ahhhh...




