| ps238principal ( @ 2008-04-30 16:38:00 |
| Entry tags: | anti-venom, doctor who, grand theft auto iv, hulk |
A veritable pop-culture extr-r-r-avaganza!!
A new Hulk trailer is up, and boy does it look GREAT! I think we might have a Hulk movie that will bookend nicely with the current Iron Man feature. And listen for the last few notes of music at the end of the trailer. Is that the old TV theme I hear? I think this is one of the superhero movie genre's greatest pleasures: details for the fans. Done well, it can really validate a lot of childhood memories.So let's scar one a little. Everyone's favorite Spider-villain is getting an... I guess he wouldn't be an "evil" twin, but... well, behold Anti-Venom. I'm not even going to speculate on that one, folks.
I took the plunge and bought "Grand Theft Auto IV" last night. It's an incredible-looking game. It's got just enough characterization to keep me interested without making me want to write angry letters to whoever wrote the script. Here's a tip for game makers, especially if they like mopey spikey-haired characters: If a character has a dark past, or has something that's depressing him/her, we only really need to hear about it once. Until something rectifies or modifies the cause of their distress, we in the audience will assume it's still "in play," and we don't need to be reminded of it every time the character speaks. Anyway, I also found out that I stink at driving, and that Niko, at least my version, might need a few spare cousins if I'm the one in charge of everyone's safety. I found myself to be King of the Donuts and Lord of the Fishtails while trying to escape the loan sharks, even going so far as to lose an entire wheel after striking a fire hydrant. I hope this game isn't reporting back to my auto insurance agent; I don't think there'd be a premium big enough to cover me...
A friend of mine also got the game. After playing for a while, he called and we had the following conversation:
Friend: I sat down to play for an hour or so, and I was expecting to have lots of violence and mayhem.
Me: And?
Friend: I'm on a date. In a bowling alley.
Me: Do you have to kill someone with a bowling ball?
Friend: No.
Me: CAN you kill someone with a bowling ball?
Friend: How will I get this girl to like me if I go on a murderous rampage?
Me: Some women like that, I'm told.
Friend: Not this one. She even told me she's a neat-freak.
Me: So bring a mop and some Pine-Sol on your rampages.
That's about where my friend gave up on me and went back to his game. I didn't get a chance to ask about driving tips, so I returned to being my own worst enemy (this time, I wound up wedging my cab under a Hummer). I fully expect my opposition to, at some point, just realize they can stand and watch me try to get away, resulting in a spectacularly entertaining finish involving fire and an explosion.
This is my first foray into the GTA series, by the way, apart from a short flirtation with the very original top-down GTA I. In the spirit of fairness, a "nega-review" of the game has been compiled from comments left by players, many of which are informed by previous game experience (which I lack). I'm sure I don't need to stress that this is an adult game (probably the video game equivalent of "The Wire" as far as content goes) and that Jack Thompson is probably once again going to use it to become the Don Quixote of attorneys later this year.
I know there are many young readers of this blog out there who are probably not going to be allowed to play this game, and that's probably not a bad thing. The concepts and depictions of various acts are quite severe in GTA4, and they aren't for everyone. What I hope is that it's a next step in game-world complexity. Even after all of the violence and other R-rated goings on are set aside, the city itself is a marvel to behold as it and its denizens go about their day, with or without the player's input. The radio stations alone are realistic parodies of, say, Fox News and NPR, and somewhere in this game are 3 minutes or so of comedy with a motion-capped Ricky Gervais. Hopefully, this heralds a new step forward in game immersion that can be applied to other genres of gaming. Imagine, say, a Civilization game installment where the city-level view was as rich. I can almost smell the future holodeck version of the PS3... because the last person didn't clean it out. Ew.
But other video game news has some promising stuff for us. First up, an interview video about the upcoming Ghostbusters game. Is the 'Busters logo really the second most recognized worldwide? Also, the lead designer for City of Heroes posted a bit of celebratory stuff about CoH's history and what's to come, including user-designed scenarios! I wonder if they'll let us lay out the maps to spell things...
Doctor Who was a treat for us old Whovians this week. No spoilers for those who won't see it for a few weeks, but I will say that they revive an old villain VERY nicely, getting the right balance, I think, between the old version and an updated one. The dialogue for this particluar race of nasties was also good; I expect that more than one sig file will have some lines from the broadcast. And it's a two-parter, as well.
And now, welcome back my friends to the links that never end*:
- Voting ends tomorrow on Indestructables' cake contest, but you can still drool over and be amazed by the entries.
- Sometimes depressing, often interesting, somewhat useful, the world-o-meters give you estimated statistics about our planet in real time.
- Some further reviewing of the upcoming 4th Edition D&D engine on the PC.
- I don't know what it is, but I want one. And I'll take one of these, too.
- A little timed shooting fun can be had with Cannon Blaster.
- I always knew there had been an aborted pilot for a Justice League live-action TV show, but I'd never realized what a David Ogden Steirs 'Martian Manhunter' would be like.
- So much talk about video games and no love for pinball? If you still have fond memories of Gorgar or Pinbot, you can probably find everything you played at the Internet Pinball Database.
- Time for some zombies. I would so love the "Les Miz" version of these Evil Dead: The Musical posters on my wall. I'm sure having the "Mama Mia" one would be grounds for divorce 'round my house, though...
- And Deep Lift rounds out the links with a jumping side-scroller that combines arcade play with those "throw the spear" type games. Give it a try.
* well, "never" being a relative term...</a>




